In the past few days, LCK Spring 2024 has been constantly having problems related to network transmission. The climax was recently, in the match T1 – Fearx, the incident continued to reappear, causing the players to be forced to play the second game in the form of reporting. Although the results are still unexpected, it is clear that these incidents have greatly affected the players. The tired image of Drx, the other Dplus has been recreated in T1 and Fearx, making many viewers even more urgent with the LCK BTC.
The DDOS incident appeared again in the match T1 – Fearx
According to some predicted information, LOL Park's IP revealed led to the tournament attacked by hackers. However, this is just a prediction and clear, DDOS cannot be resolved soon, especially when the bad guy attacks directly into the area of the area, not merely a computer. And according to the BTC LCK, the upcoming matches will also be held in the form of narration of evolution by playing back (instead of live broadcast as before) similar to game 2 matches T1 – Fearx until everything is solved.
“Unfortunately, LCK will have to show matches in the form of narration this week to avoid the impact of the problem due to DDOS. Those who have purchased tickets on February 29 and March 1 will be refunded 100% and the ticket sales will be delayed until the new notice. We will do everything the best so that the audience can come to the live tournament.
But it was from now on, the legend of SKT T1 in the past – Wolf had a “strange” donation. Specifically, the former famous support support: “To” play “the hackers DDOS, LCK just need to play back the match. After that, still sell tickets and open the door for the audience to watch. And the players just need to sit on the phone and pretend to play styles for air. They don't even need time to rest, so they can talk to fans.”
Wolf suggested that the LCK BTC can replay matches at LOL Park, notify the audience to watch and let the players sit as if they are still playing normally.
However, there are also many serious opinions about this incident, such as using LAN. For those who do not know, LAN is local, connected to computers in a small range and has been used in many tournaments. However, for this network, there is a problem with cost and operation will consume both human and material resources. At the same time, if using LAN and unfortunately attacked, the incident is not only in 1, 2 more machines but will be all machines in the connection system. Not to mention, if the hacker actually attacks LOL Park's IP, then the use of LAN has no effect.
The LAN plan will require many things that the first is the operating personnel and the cost
This incident may be very serious and require a lot of time to settle. And in that context, Wolf's solution seems “muddy” but completely worth reference.