CLU SEASON 13: RESPONSIBILITIES FRIENDS “Great artillery” Ezreal in the Guardian squad – Academy

Ezreal's rise at Season 13.

Despite being designed as a potential physical main force, Ezreal is often not used at the quality of Season 13. Specifically, this form of squad cannot create an overwhelming position as early as the 2-money squads and potential at the end of the match are not equal to the expensive 4-5 generals. As a result, Ezreal is often used only to “stimulate” the Gunners in the squad using Tristana or Corki.

CLU SEAD 13: RESPONSIBILITY FUTE

Ezrreal is being used by many players at the LPL super server in the tournament

However, at 13.6, this has changed when the players often come to Ezreal after the 2 -money Reroll squads (Zeri, Tristana …) suffered a heavy Nerf. Moreover, the fact that Riot Games buff the blood coefficient plus the rebellion also helps Ezreal to return strong when this unit will be protected by a firm frontline. Combined with the powerful damage available at the end of the match with Heimerdinger, the Guard – the Academy is extremely strong at the present time.

Building guards – Academy at the quality of season 13

With the rebellion buff, players can start the match with Vex, Irelia and Sett to ensure the ability to fight. Moreover, VEX can also hold him to equip Heimerdinger extremely well, so players need to graft soon for this unit. When reaching level 4, Rell will be a very suitable addition when activating the guards and the prophet to make the team stronger, increasing the ability to recovery energy for VEX.

CLU SEAD 13: RESPONSIBILITY FUTE

The ideal starting team players should be aiming for

In the middle of the match, gamers should stop buying experience when reaching level 7 so that the team how to upgrade Ezreal to 3 stars as quickly as possible. In addition, Loris and Leona are also very strong at this stage when helping the squad to reach 4 guards and good resistance. If you are lucky enough and have Heimerdinger early, the player should use this unit immediately, otherwise Lux will be replaced to get the academy equipment to ensure the victory.

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CLU SEAD 13: RESPONSIBILITY FUTE

The 4 milestones will help the squad become much stronger

In terms of the end of the match, players should be aimed at level 9 after accumulating a lot of gold from before. Strong units such as Illaoi, Jayce, Rumble … need to be put into the squad to ensure the resistance at the top line at the top of 6 guards. In addition, Jayce also helps gamers reach 4 academies and have more equipment and damage is not small. Even if there are many gladiators, Jayce can be used in the row as a very good resistance.

CLU SEAD 13: RESPONSIBILITY FUTE "great artillery" Ezreal in the Guard - Academy - Photo 4.

The complete squad at the end of the match with the addition of Jayce, Rumble …

Some notes when building the squad

Ezreal is a strong champion that deals strong damage with both normal and skilled attacks, so the infinity and green arc will be the optimal choice. In addition, the Guinsoo sword is also very suitable for this squad when Ezreal will be well protected by the guards. As for the technology core, the upgrades that bring many equipment will be very suitable for guards – the academy when the main forces like Ezreal, Heimerdinger all need things.

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