Season 11: 3 generals “chemical god” thanks to the equipment to help gamers win easily

Kindred

In essence, Kindred is not a very weak main force when this unit has been continuously increased by Riot in the last few versions. However, with the outstanding power of the “Fast 8” game and the 4 -money key, Kindred has very little opportunities to shine in theCC. However, this general is still trusted by the players to “carry the team” on the condition that the ownership is created called the Disaster Sword.

Season 11: 3 generals

Kindred's skills interact too perfectly with the sword

This item proved too good interaction with Kindred with providing a small amount of magic damage after using skill. It is important to know that Kindred has only 30 maximum energy and often holds green charms. Therefore, this unit can activate the effect of continuous disaster and deal extremely strong damage.

Season 11: 3 generals

An example of the squad using the main Kindred, the third equipped of this unit will be the swordplay

Moreover, this damage can also be critical and act as normal skills. Therefore, when owning a jelly mosaic core or jelly gloves, Kindred can “turn the god” with extremely terrible damage. This helps this unit to create a very good snowmaker game when there is more effect of defeating the opponent to increase blood from the forest god.

Bard

Having “stormed” in the first versions of the quality of Season 11 but Bard was so heavy that Nerf was so heavy that disappeared from the Meta afterwards. However, this Buddha is gradually returning to the game after the equipment system created. And the item that helps Bard to become so strong is purple.

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Season 11: 3 generals

Bard squad – gladiator can help gamers win easily when this unit has a purple blade

Put simply, purple blades help increase magic damage on the attack and regain blood equivalent to 35% of magic damage caused. This effect combines too well with the skill as well as the usual upgrade of Bard and sharply increases the amount of output damage of this unit. Moreover, with the rise of the gladiator, Bard has more time to accumulate Guinsoo crazy and become very difficult to be prevented.

Gnar

Similar to Kindred, Gnar was also quite a lot of Nerf and “turned on” from the meta before being created by the system of “salvation”. The remarkable thing here is that Gnar interacts very strongly with an item that is useless when the equipment group created. Specifically, Gnar is being highly appreciated by many players on the LPL super server when holding the black -sown.

Season 11: 3 generals

Gnar's power is raised to a new level with alienate blood

Basically, this item will increase the damage on the attack and have a lot of recovery for the owner. In return, that unit could not use and recover energy. It should be known that Gnar's skills are merely damage in a straight line and there is no other effect. Moreover, when placed on the comparative scale, Gnar needs to perform 6 attacks to launch and deal damage equivalent to 290% SMCK (at 3 -star level). Meanwhile, with the same 6 attacks from the alienation, the amount of damage caused from the intrinsic was 300% SMCK.

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Season 11: 3 generals

With the third equipped with alienation, gamers can graft infinity for Gnar to increase output damage

Moreover, with a lot of increased blood suction from alienated blood, players are allowed to use infinity for Gnar. At that time, the output damage of this unit will be much greater and completely fill the job without skill. This great interaction makes Gnar a powerful main force with great damage and excellent fighting ability.

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